Sunday 17 February 2013

My time at iAnimate

As per a request from Kat I want to take a bit of time to go in to more detail about iAnimate and what is it like to attend their workshops. Personally I spent many months - roughly six I believe - practicing at home so that I could put together a reel that would enable me to skip the beginner classes. Jason assessed my reel and placed me in workshop 3 where I would spend 14 excellent weeks!


When you become a member of iAnimate you get access to many things: the community of fellow animators, the amazing feature quality rigs which are still the best I've worked with and literally thousands of hours of lectures, demos, Q&As etc. This for me is probably the most important part.

My advice is to ensure that you have several days in which to devote to "studying" when access to the community first becomes available. I learned a lot from my instructor during my assignments, but I learned the most from the seemingly limitless supply of instructional videos. Do not take these videos lightly. Dedicate as many hours per week to watching them as possible. There are videos about virtually everything you can imagine to do with animation and best of all, you get to download them all and keep them forever! From Jason Ryan chatting with fellow animators about the industry and profession, to him explaining how he plans a shot in 2D and many on how he takes a shot all the way from blocking to polish - these are probably the ones I found most useful. These demonstrations about how he animates a shot range from cartoony runs to subtle facial acting and they will help you immensely. You get to learn his entire workflow and it really makes you think about your own workflow and how you can make it more efficient - something I am still striving to improve!

Take advantage of the community space and post your work. Not only can you receive further feedback from fellow animators but the more people who share their work the more inspirational work there is to watch. When I first started at iAnimate the community was very vocal and people were posting at a rampant pace. Unfortunately it did slow down as the weeks wore on and the community became quieter. Hopefully it has picked up again since.

One thing I would suggest to anyone wishing to apply is to research the different mentors before you choose the one you will work with (yes you get to pick which mentor you want, provided there is still space in their class). Figure out who you like the sound of the best and which one specializes in the type of animation you want to pursue (realistic, visual effects, cartoony). A lot of mentors are from Dreamworks and most have a similar style but still, make sure you check each one out a bit.

Finally, when the mentor critiques your work (once or twice a week depending on how they want to run their class) tell them that you want them to be harsh. Trust me you would much rather they tell you that your shot looks like crap than baby you. I often found that my mentor was too easy on both my work and the work of my fellow classmates. He was a great guy and a good mentor overall, I just think he could have pushed us all a lot further by being more honest and harsh.

Hopefully I've done a decent job at explaining my time there. It really is fantastic value for money and I recommend it highly to anyone looking to improve either animation skills :)

3 comments:

  1. thats funny because im going to be learning on my own for 6 months as well. im gona attend ianimate in september. the last tip about the mentor was good. its something i wondered about. like which mentors teach like jason ryan(very nontechnical)? and i know that there may be some really amazing animators that are mentors there but they might not be good at teaching. i want a mentor thats like keith lango or jason ryan, they are great teachers. also it would be cool to get the mentors that do more than necessary to help out (i heard there were some mentors like that) but the thing is there isnt much information out there about which ianimate mentors are recommended?? also for the vault, do you still get access to it when you are an alumni? also which mentors would you recommend? also what are some of the biggest things you have learned from your mistakes throughout your whole animation journey?

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  2. Hey Kat. It's pretty tough for me to say which mentors would be best for you because I obviously only had the one. However, from what I know about each and the Q&A sessions I saw some of them have with their students, I would probably choose one of the following the next time I sign up: Jacob Gardener (young and enthusiastic), Ted Ty (very passionate about animation and seems to go above and beyond), Mike Walling (very personable and each to talk to), Jamaal Bradley (amazing animator and pretty darn cool). Ken Fountain is also very good and funny but he animates mostly in the graph editor so may not fit with the style of teaching you want. Unfortunately I don't have much more information than that.
    Once you become an alumni you get access to the community forever. I think that includes everything in the vault, yes.
    Honestly there haven't been that many mistakes I have made in my animation journey (yet). For the most past I got pretty lucky. The biggest mistake was probably not getting in to it at an earlier age. Perhaps another thing is that I was scared of the graph editor for a long time. I'm still not in love with it, but I use it a LOT more than I used to. I recommend you practice using it as often as possible even if it seems overwhelming, it really is very useful and important.

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  3. oh i had no idea you only took one class, wow that is awesome ,you must have worked really hard !! that would be great if that was all i needed as well cuz its a lot of money. thanks for the recommended mentors that is really helpful . oh ya , another question .. what is it do you think are all the things that helped you throughout with creativity? i love that one shot you did with the old lady its pretty funny

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